Particle# File: samarium/physics/Particle.hpp namespace sm template<typename Float = f64>struct Particle# Public Functions inline constexpr auto as_circle() const noexcept# inline constexpr auto apply_force(Vector2_t<Float> force) noexcept# inline constexpr auto update(Float time_delta = 1.0 / 64) noexcept# constexpr auto operator==(const Particle&) const -> bool = default# Public Members Vector2_t<Float> pos = {}# Vector2_t<Float> vel = {}# Vector2_t<Float> acc = {}# Float radius = {1}# Float mass = {1}#